Divine Double Time Or Eod
Double Time Double Time allows you to Tactical Sprint for longer as well as crouch walk faster.
Double time or eod. I usually go for Overkill as my first loadout in order to get a better secondary. A regular sprint with or without it will be identical. Main Yellow Perk I use is Amped.
Mobility is key for pushing enemies and avoiding the closing circle of gas. Instead of increasing your base movement speed Double Time doubles the amount of tactical sprint you can use. HttpsclcrmeRaid_StoneMountain64 and get a special starter pack boom.
Double Time Multiplayer Tips Close In For The Kill. Double Time is a pretty straightforward perk doubling the duration of your sprint while also increasing your crouch movement speed. If youre still running a scavenger to replenish ammo from a dead player consider swapping for EOD or double time for a standard war zone match.
As for your perks Double Time or EOD are your best choices in that slot as Double Time allows you to close distances or get to cover quickly while EOD. Heartbeat Sensor Best secondary weapon It depends on your overall loadout of course. Double Time can be considered a watered-down version of the Lightweight perk from the previous Call of Duty games.
EOD is a great overall pick if you dont want to take too much damage from explosive weapons. Cold Blooded is great for staying stealthy as you wont be picked up by thermal scopes while Double Time will help you keep on the move or flank enemies with serious pace. The Double Time perk can really help boost your movement speed in.
Double time would allow me to be more aggressive and move quicker on opponents with slide canceling and all that. On the fly you can set cold blooded for your next respawn if a vtol or gunner is up. This first perk in the game.